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For starters, we’re getting six new characters, four of whom I was allowed to go hands-on with. Newcomer Sho Minazuki, who hasn’t been in any of the Persona RPGs, actually has two versions, much like Labrys before him. His Persona-less form actually changes his button layout to something akin to BlazBlue, where you have a light, medium, and heavy attack, and the fourth button is a special action, in this case a defensive stance that causes attacks to go straight through him. The Persona-toting version of Sho still totes dual katanas, but loses the dodge in favor of teleportation abilities for some crazy mixups, and attacks that drain life and resources from your opponents.